:) I know
I grew up with the Speccy, some of my earliest memories are of playing Booty and JetPac. We had a DK Tronics keyboard so that the 48k was actually half-pleasant to use; without it it was like trying to use a cheap calculator as a computer. The + was a massive improvement, and the build quality of the Amstrad models (and built-in tape decks saving all the faffing with input levels) a jump up again.
I once built a Snoopy adventure game in Sinclair Basic. I soaked up all 8 user-defined graphics available within three screens - including a lovely two-part graphic of Snoopy's bandaged wrist after he broke it on screen 2 - and then ran out of RAM. Probably should have learned assembly.
Edit: looking at the original post I phrased that really badly, it does make it look like there was a machine called the ZX82 released which was then renamed 'Spectrum'. Obviously you're right; I meant to say it was renamed 'Spectrum' before release.
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Sat 11 Aug 2012, 18:48,
archived)
I once built a Snoopy adventure game in Sinclair Basic. I soaked up all 8 user-defined graphics available within three screens - including a lovely two-part graphic of Snoopy's bandaged wrist after he broke it on screen 2 - and then ran out of RAM. Probably should have learned assembly.
Edit: looking at the original post I phrased that really badly, it does make it look like there was a machine called the ZX82 released which was then renamed 'Spectrum'. Obviously you're right; I meant to say it was renamed 'Spectrum' before release.