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# Finally gotten this out of my head....and it isn't very good :(


oh well...

Edit: F**k me, it's been FP'd
(, Mon 13 Oct 2003, 23:20, archived)
# Ha ha
great!
(, Mon 13 Oct 2003, 23:21, archived)
# slooooooooooooooower
please
(, Mon 13 Oct 2003, 23:21, archived)
# where are my manners?
have a woo
(, Mon 13 Oct 2003, 23:21, archived)
# i gratefully receive your woo
but it didnt look right slowed down
(, Mon 13 Oct 2003, 23:22, archived)
# if you slowed the text bits down
it would help...

woo :)
she's a right nifty mover!
(, Mon 13 Oct 2003, 23:24, archived)
# just tweaked it
has it made any visible difference?
(, Mon 13 Oct 2003, 23:28, archived)
# I reckon
a good rule of thumb is to make speech bubbles etc display for roughly as long as it would take to say them. I don't think doing that would change the animation for the worse either. Woo to it, by the way. - it's quality stuff!
(, Tue 14 Oct 2003, 1:09, archived)
# omg!!
*stunned* w/y/h
(, Mon 13 Oct 2003, 23:21, archived)
# dodge it!
dodge it hard!

woo!
(, Mon 13 Oct 2003, 23:23, archived)
# blimey!
nice one
(, Mon 13 Oct 2003, 23:24, archived)