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May I make a small suggestion:
I think it could do with losing a couple of frames on the part where he hides in the box. It seems a bit too smooth for such a quick motion.
Your style is instantly recognisable as your own so I wouldn't want to take that away but I just got the impression you are putting more emphasis on smooth animation than on timing.
I hope you don't take offence at this, it's a tiny criticism of a very good thing.
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Mon 18 Feb 2008, 9:10,
archived)
I think it could do with losing a couple of frames on the part where he hides in the box. It seems a bit too smooth for such a quick motion.
Your style is instantly recognisable as your own so I wouldn't want to take that away but I just got the impression you are putting more emphasis on smooth animation than on timing.
I hope you don't take offence at this, it's a tiny criticism of a very good thing.
![link to this post #](/images/board_posticon.gif)
When I was making it, that motion was a tricky one. It was a toss-up between timing and coherance.
In my earlier days I would've gone for the quicker motion to save time animating, but right now I'm experimnting so went for the readability.
I think perhaps the frame where you can see (not that most will be able to see it when it's running)the very bottom of the torso before he disappears into the box could do with cutting out.
Cheers for the tip.
( ,
Mon 18 Feb 2008, 11:24,
archived)
In my earlier days I would've gone for the quicker motion to save time animating, but right now I'm experimnting so went for the readability.
I think perhaps the frame where you can see (not that most will be able to see it when it's running)the very bottom of the torso before he disappears into the box could do with cutting out.
Cheers for the tip.