Yoikes!
I thought a dolphin/horse hybrid would look less threatening than this.
I was wrong.
( ,
Thu 9 Oct 2003, 9:10,
archived)
I thought a dolphin/horse hybrid would look less threatening than this.
I was wrong.
Oh. My. God.
That's gorgeous/scary/nicely done/a glimpse into the workings of a sick mind.
( ,
Thu 9 Oct 2003, 9:11,
archived)
you
were SO wrong! thats scares me more than the dancing ghost dog down below.
( ,
Thu 9 Oct 2003, 9:12,
archived)
awwww arrrggghhhhhh awwwwww arrrrrrrggghhhhhh
I dont want one although I epxect they would taste quite nice!
( ,
Thu 9 Oct 2003, 9:12,
archived)
I dont want one although I epxect they would taste quite nice!
*shudder*
It reminds me a bit of that scene in Betelgeuse, where they finally work out how to hant properly, and the husband pulls his oper and lower jaw right out.
Anyway......
( ,
Thu 9 Oct 2003, 9:14,
archived)
Anyway......
I don't know
Once you get over the initial shock I think it looks quite friendly, almost playful if you will.
( ,
Thu 9 Oct 2003, 9:24,
archived)
Hmmm..
I do love the style you put into your images.
Can I ask- do you have any tips on using animal skins/textures on different surfaces.
E.g. Zebra stripes on a lion?
( ,
Thu 9 Oct 2003, 9:29,
archived)
Can I ask- do you have any tips on using animal skins/textures on different surfaces.
E.g. Zebra stripes on a lion?
*blushes*
Thanks. No particular tips apart from using masks and large areas of cut-out texture, rather than trying to fill large areas using the clone stamp - which can get a bit smudgy.
( ,
Thu 9 Oct 2003, 9:31,
archived)
Thanks. No particular tips apart from using masks and large areas of cut-out texture, rather than trying to fill large areas using the clone stamp - which can get a bit smudgy.
Exactly
so you don't stretch a texture then?
What about when there is a curve to the shape you are applying the texture to?
That always proves to be an arse to successfully work...
( ,
Thu 9 Oct 2003, 9:35,
archived)
What about when there is a curve to the shape you are applying the texture to?
That always proves to be an arse to successfully work...
Put a huge wad of the texture on top and take the layer transparency down a bit so you can see the proper shape underneath.
Add a mask to the texture layer and using 100% black on the mask layer, paint away the bits you don't want. If you fuck up then use white to put bits back in.
Take the layer transparency back up to 100% and then blur the edge of the mask slightly (using gaussian blur at a tiny amount), rather than the texture layer. This will blend it in with the background rather than blurring the texure itself.
( ,
Thu 9 Oct 2003, 9:39,
archived)
Add a mask to the texture layer and using 100% black on the mask layer, paint away the bits you don't want. If you fuck up then use white to put bits back in.
Take the layer transparency back up to 100% and then blur the edge of the mask slightly (using gaussian blur at a tiny amount), rather than the texture layer. This will blend it in with the background rather than blurring the texure itself.