Hmmm..
I do love the style you put into your images.
Can I ask- do you have any tips on using animal skins/textures on different surfaces.
E.g. Zebra stripes on a lion?
( ,
Thu 9 Oct 2003, 9:29,
archived)
Can I ask- do you have any tips on using animal skins/textures on different surfaces.
E.g. Zebra stripes on a lion?
*blushes*
Thanks. No particular tips apart from using masks and large areas of cut-out texture, rather than trying to fill large areas using the clone stamp - which can get a bit smudgy.
( ,
Thu 9 Oct 2003, 9:31,
archived)
Thanks. No particular tips apart from using masks and large areas of cut-out texture, rather than trying to fill large areas using the clone stamp - which can get a bit smudgy.
Exactly
so you don't stretch a texture then?
What about when there is a curve to the shape you are applying the texture to?
That always proves to be an arse to successfully work...
( ,
Thu 9 Oct 2003, 9:35,
archived)
What about when there is a curve to the shape you are applying the texture to?
That always proves to be an arse to successfully work...
Put a huge wad of the texture on top and take the layer transparency down a bit so you can see the proper shape underneath.
Add a mask to the texture layer and using 100% black on the mask layer, paint away the bits you don't want. If you fuck up then use white to put bits back in.
Take the layer transparency back up to 100% and then blur the edge of the mask slightly (using gaussian blur at a tiny amount), rather than the texture layer. This will blend it in with the background rather than blurring the texure itself.
( ,
Thu 9 Oct 2003, 9:39,
archived)
Add a mask to the texture layer and using 100% black on the mask layer, paint away the bits you don't want. If you fuck up then use white to put bits back in.
Take the layer transparency back up to 100% and then blur the edge of the mask slightly (using gaussian blur at a tiny amount), rather than the texture layer. This will blend it in with the background rather than blurring the texure itself.